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Florence Smith Nicholls

Florence Smith Nicholls

Games and heritage

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Category: Archaeogaming

2B, or not to be: recording the Reliquary System in NieR: Automata Dec 23, 2018Dec 23, 2018
Archaeogaming as Queergaming Sep 23, 2018
Archaeogaming Is a Political Matter Nov 20, 2017Nov 20, 2017
Dark Tourism in The Town of Light: Dark Heritage, Player Agency and Phenomenological Experience Sep 17, 2017Jan 21, 2018
Fidget Spinners as Immaterial Culture Jul 11, 2017
#PATC An Island Archaeology of The Legend of Zelda: The Wind Waker Apr 28, 2017Apr 28, 2017
Barriers to entry in archaeogaming Mar 6, 2017
World-building in archaeology: from the ‘Yard’ or the â€˜Heavens’ Jul 14, 2016Jul 14, 2016

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