A Swan Song for 2024

I’ve decided to continue the self-indulgent ritual I started last year of posting a round-up of all the stuff I can remember doing in the past 12 months.

January

  • I went to the chamber LARP festival The Smoke for the first time!
  • Younès Rabii and I started work on The Phaistos Discussions, a game about guiding a conversation between an archaeologist and a designer tasked with devising a game based an archaeological artefact, the Phaistos Disc. It’s very meta.
  • I also took part in a LARP on a boat, and wrote about the experience here.
Paper prototyping for The Phaistos Discussions

February

  • I have no memory of what happened in February. I suppose it probably rained a lot.

March

  • I was invited to give a talk at the first Italian conference on in-game photography as part of the Milan Machinima Festival. It was titled “Memory full: Video game photography as digital archaeology”- I hope to return to the topic of games photography as archaeological recording in my postdoc.
  • I also made my first Downpour, using the app made by V Buckenham, about my trip to the conference!
Screenshot from the Downpour

April

  • I went to the A MAZE festival for the first time and had some really nice conversations with cool people. Saltsea Chronicles, the game I was Story Tech on, was exhibited there.

May

The Phaistos Discussions at the IndieMash contest

June

Archaeological fieldwork in Shadow of the Erdtree

July

  • I was commissioned to write an article for Eurogamer about the queer cosy escape room Memoirscape, that I was lucky enough to experience at the FDG conference!
Image credit: Katherine Crighton/Eurogamer

August

  • I was very lucky to go to Chania in Crete with a bunch of very lovely people who all do work in creative computing in some form.
  • This was also when I started to get really into Polaroid photography.
Polaroids taken in Crete

September

  • I took part in the truly incredible 97 Poets of Revachol LARP based on Disco Elysium (more on that, hopefully, in the new year!)
Me playing a definitely not dodgy character in 97 Poets of Revachol/ Photo credit: Zuzana Šubrtová

October

November

  • I got my first tattoo! This might be one of the things I’m most proud of this year, weirdly enough. It was a very personal statement of how my body is my own and I get to decide what I do with it.
  • I wrote my first LARP, Funeral For An AI God, and ran it at Stockholm Scenario Festival! This is the other thing I’m most proud of this year. A few months ago I never thought I would be able to run something like that. Oh, I also blogged about it.
  • I was invited to take part in the “Playing in the museum: experiments in decolonialism” workshop at the CIVIS conference in Malaga.
Blossom!

December

  • I presented “Lifeless Things? Archaeological Roleplay in Nothing Beside Remains” at the Theoretical Archaeology Group conference. It was really lovely to present my work to the community there (the last time I attended was when I ran an archaeogaming session in 2019!)
  • I was commissioned to write a piece on generative AI as a black box archive for Red Pepper magazine.

Oh, also, I completed the biggest project of my PhD so far-hope to say more about that in 2025. Until then, here’s a screenshot of Nothing Beside Remains, that I worked on with Mike Cook.

Screenshot from NBR.

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